Sound
Class 9
1. Sound and its Production
- Sound is a form of energy produced by vibrating objects.
- Example: Tuning fork, a stretched string, and vocal cords.
- A medium (solid, liquid, or gas) is required for sound to travel. Sound cannot travel in a vacuum.
- Sound waves are mechanical waves as they require a medium for propagation.
2. Propagation of Sound
- Sound propagates in the form of waves.
- These waves travel as compressions and rarefactions in a medium.
- Compression (C): Region of high pressure and high particle density.
- Rarefaction (R): Region of low pressure and low particle density.
Wave Motion in Sound
- Longitudinal waves: The particles of the medium vibrate parallel to the direction of wave propagation. Example: Sound waves.
- Transverse waves: The particles of the medium vibrate perpendicular to the direction of wave propagation. Example: Water waves, light waves. (Sound waves are not transverse!)
3. Characteristics of a Sound Wave
(a) Amplitude (A)
- The maximum displacement of particles from their mean position.
- Determines the loudness of the sound.
- More amplitude = Louder sound and less amplitude = Fainter sound.
(b) Frequency (f)
- Number of vibrations per second. Measured in Hertz (Hz).
- Determines the pitch of the sound.
- More frequency = High-pitched sound (e.g., whistle).
- Less frequency = Low-pitched sound (e.g., drum beat).
(c) Time Period (T)
- The time taken to complete one vibration (or one wave cycle).
- Formula:
- SI Unit: Seconds (s).
(d) Wavelength (λ – Lambda)
- Distance between two consecutive compressions or rarefactions.
- Measured in meters (m).
(e) Wave Velocity (v)
- The speed at which sound waves travel in a medium.
- Formula:
- Unit: m/s.
(f) Loudness
- Related to amplitude of the wave.
- Measured in decibels (dB).
- Threshold of hearing = 0 dB, normal conversation = 60 dB, jet engine = 130 dB.
4. Speed of Sound in Different Mediums
- Sound travels fastest in solids, slower in liquids, and slowest in gases.
- Speed of sound in different mediums at 25°C:
- Air: 340 m/s
- Water: 1450 m/s
- Iron: 5000 m/s
- Steel: 5130 m/s
- Air: 340 m/s
- Water: 1450 m/s
- Iron: 5000 m/s
- Steel: 5130 m/s
5. Reflection of Sound
- Sound follows the laws of reflection, similar to light:
- Angle of incidence = Angle of reflection.
- The incident wave, reflected wave, and normal all lie in the same plane.
- Reflection of sound is used in SONAR and echolocation.
- Angle of incidence = Angle of reflection.
- The incident wave, reflected wave, and normal all lie in the same plane.
6. Echo and Reverberation
Echo
- When sound waves reflect from a surface and return to the listener after 0.1 seconds or more, an echo is heard.
- Minimum distance for an echo: 17.2 m (in air at 25°C).
- Examples of echoes:
- Sound in an empty hall.
- Echo in mountains or tunnels.
- Sound in an empty hall.
- Echo in mountains or tunnels.
Reverberation
- Prolonged persistence of sound due to multiple reflections.
- Causes sound to become unclear in large halls.
- Reduced by:
- Using soft materials like carpets, curtains, foam panels, etc.
- Designing halls with sound-absorbing materials.
- Using soft materials like carpets, curtains, foam panels, etc.
- Designing halls with sound-absorbing materials.
7. Applications of Sound
(a) SONAR (Sound Navigation and Ranging)
- Uses ultrasound to detect objects underwater.
- Principle: Ultrasonic waves reflect from underwater objects and return as echoes.
- Formula for calculating depth:
- Used in submarines, oceanography, and marine life study.
(b) Medical Uses of Ultrasound
- Ultrasound scanning: Used for imaging internal organs and fetus development.
- Lithotripsy: Used to break kidney stones using ultrasound waves.
(c) Bats and Echolocation
- Bats emit ultrasonic waves to detect objects and prey in the dark.
- They hear echoes to determine the distance and direction of objects.
8. Structure of the Human Ear
Parts of the Ear:
- Outer Ear (Pinna): Collects sound and directs it to the eardrum.
- Middle Ear: Contains three bones (malleus, incus, stapes) that amplify vibrations.
- Inner Ear (Cochlea): Converts vibrations into electrical signals sent to the brain via the auditory nerve.
(A labeled diagram of the human ear should be included.)
9. Hearing Range and Ultrasound
- Humans: Can hear frequencies between 20 Hz – 20,000 Hz (Audible range).
- Infrasound (< 20 Hz): Elephants and whales communicate using infrasound.
- Ultrasound (> 20,000 Hz): Dogs, bats, and dolphins can hear these high-frequency sounds.
10. Why Do We See Lightning Before We Hear Thunder?
- Speed of light = m/s (very fast).
- Speed of sound = 340 m/s (much slower).
- Thus, light reaches us before sound.
11. Pitch, Loudness, and Quality of Sound
- Pitch: Depends on frequency (higher frequency = higher pitch).
- Loudness: Depends on amplitude (higher amplitude = louder sound).
- Quality/Timbre: Determines how we differentiate between different sounds of the same pitch and loudness.
12. Noise vs. Music
Noise | Music |
---|---|
Unpleasant sound | pleasant sound |
Irregular wave pattern | Regular wave pattern |
Example: Horns, drills | Example: Musical instruments |